| “ | The Empire can't put anything in the air to challenge us. | „ |
| ― Sinbad to Prince Charming and Boy Blue in Fables #75 — "War & Pieces, Part Three: The Fire Ship" |
Sinbad is a human Fable from the Homelands version of Baghdad, who is part of the envoy of Arabian Fables to arrive in Fabletown. He debuts in Fables #42 — "Arabian Nights (and Days), Chapter One: Broken English."
History
Fabletown
Arriving in Fabletown with his envoy and his minister Yusuf to meet Prince Charming, Sinbad is met with the barrier of their different language and culture. Charming is unprepared to host them,[1] and once Fabletown learns that Sinbad had brought a d'jinn along, tensions rise high.[7] Thanks to Totenkinder, a disaster is avoided,[8] and with the arrival of King Cole who both speaks Sinbad's language and is familiar with his customs and culture,[1] the relationship between Fabletown and the Arabian Fables is strengthened. After seeing Fabletown, Sinbad decides to prepare his own people in the event that their evacuation from their Homeland be necessary, using it as a model.[5]
War with the Empire
During the war against the Empire, Sinbad is the captain of the ship Glory of Baghdad, which has been built combining Arabian and Fabletown technology and magic. Charming serves as[3] the combat commander,[4] and they successfully lead their mission.[3] At the last step, however, the ship is attacked and catches fire. Sinbad escapes unscathed, and helps Charming through their last mission to the very end.[4]
After the war, Sinbad is married to Rose Red.[9] She divorces him,[6] causing Sinbad to leave with one of the air ships in order to help recover the Homelands after their victory against the Adversary.[10]
Reunion with Prince Charming
Charming is ultimately discovered to be alive and well in the Homelands.[11] One day, he receives a visit from his former ally Sinbad, who extends an invitation to return to Fabletown with him. Charming agrees to the proposal. Nalayani decides to come with Charming, and they embark on a voyage aboard one of Sinbad's flying carpets.[12]
Pan Caliphate leader
Later, in one of the old worlds of the long-fallen Empire, Sinbad ventures forth to claim the unidentified world in the name of his newly formed Pan Caliphate. He threatens to drop jars of cockatrices, which are in a state of suspended animation, as living bombs upon the inhabitants; or alternatively, jars of basilisks, salamanders, or other living weapons.[2]
Eventually, Charming, Nalayani and Boo Bear the younger join forces in a guerilla war against Sinbad's fleet, as Charming, despite viewing Sinbad as a friend, refuses to let a new empire come to power.[13]
Personality and traits
Sinbad is a mariner sent to Fabletown to meet with Prince Charming in order to form an alliance against the Adversary. Sinbad's relationship with Fabletown was off to a rocky start,[1] but he does not take the misunderstandings personally. Eventually, he sees Fabletown as a new beginning, something that could be positive for his own people. He cares about the Fables of his land and likes to settle things as diplomatically as possible.
Physical appearance
Sinbad is a tall, attractive Middle-Eastern man with tan skin and a muscular build. He has brown eyes and dark hair.
Powers and abilities
Powers
Immortality: Like all Fables, Sinbad is immortal.[nb 2] Allegedly the degree of a Fable's immortality is based on the popularity of their tales.[14]
Abilities
Maritime skills: Sinbad is an accomplished sailor and ship's captain.[3]
Appearances
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Original source
Sinbad is based on Sindbad the Sailor, also known as Sinbad the Sailor, a legendary character from The Thousand and One Nights who narrates his adventures through seven voyages. He should not be conflated with Sindbad the Wise, the protagonist of the frame story of the Seven Wise Masters. The tales of Sinbad's adventures, which were added to The Thousand and One Nights relatively late, are rooted in the experiences of merchants from Basra in Iraq, who undertook perilous trade with the East Indies and China, probably in the early Abbāsid period (750–c. 850). The incorporation of miraculous elements in these tales has heightened the sense of danger involved. In the frame story, Sinbad finds himself stranded or shipwrecked after departing from Basra with goods. He manages to endure the perilous challenges he faces through a mix of ingenuity and fortune, ultimately returning home with great wealth. The transition of Sinbad from wealth to misfortune, experienced throughout a journey rich in adventure, and then back to wealth upon his return, is a recurring theme in the structure of each story.[15]
Gallery
References
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Notes
- ↑ According to Fables #150 — "In a Castle Dark," Fabletown has been dismantled, meaning that Sinbad's affiliation with Fabletown has come to an end.
- ↑ As confirmed in Fables #150 — "The Last Toy Story," all Fables are immortal, meaning that Sinbad, being a Fable, according to Fables #42 — "Arabian Nights (and Days), Chapter One: Broken English," is also immortal.
